room lived
The progression from the analog, the digital, then to the immaterial realms attempts to enable limitless possibilities, refraining from the restrictions of confined structures. From structural frameworks to ideological frameworks, the idea of a structure is challenged yet emphasized through the shifting states of objects and forms.
While enigmatic and fluid composition inhibits the ability for assimilation, the tension and discomfort when seeing similarities extracted and distorted between known and defined objects stimulate the reconsideration for subconscious perception.
The open-world game is a digital space that infinitely extends the “room,” riddling the unavoidable boundaries of immediately tangible spaces (constructed by physical walls).
Affinity
Realms
Cold Chair Screen
Warm Chair Screen
Screen Chair
Trolley Door
Door Trolley
Cabinet Lamp
Muyu
Order